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3D ART Portfolio

Technology


Conventional 3D graphics technology has reached a point of diminishing returns.  Increases in graphics resources such as memory and bandwidth now deliver only slight improvements in graphics quality.  Significant future improvements will require a fundamental change in approach.

3D ART Portfolio Lifecycle
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  • 3D ART™ takes a revolutionary approach to digital graphics.  Relying on two core technologies, Adaptive Real-Time Tessellation™ (ART) and Rapid Zippering™, 3D ART™ significantly reduces the bandwidth consumed by digital graphics.  This enables developers to efficiently create realistic graphics with cinematic animation, on a variety of platforms.
  • Adaptive Real Time Tessellation™ utilizes GPU hardware to perform tessellation in real-time, enabling developers to define highly detailed 3D environments with coarse mesh (control points) rather than massive triangle databases, reducing bandwidth and memory requirements by orders of magnitude while providing a significant improvement in the level of detail.  As a result power consumption is also significantly reduced, a key benefit for resource conscious platforms such as mobile phones.
  • Rapid Zippering™ provides powerful crack elimination technology.  Cracks were previously an insurmountable barrier to Adaptive Real-Time Tessellation™, and cracks have prevented implementation of ART since the 1980s.  Rapid Zippering™ technology removes cracks by ensuring that adjacent surfaces line up perfectly, thereby eliminating a critical barrier to ART.


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